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- Perfiles de Arcadia: Valania Velkyn, Derkan Duelist (2)
Posted by : LeonDelgado
domingo, 30 de noviembre de 2014
Mucho ha pasado en los últimos años de la vida de
Valania. Cuando Luminen, el mago negro, tuvo que huir del imperio de Dite por
los crímenes que fue acusado, ella tuvo que elegir entre creen en el amor de su
vida o en la palabras de su amiga de infancia. La decisión fue clara para ella.
Muchos años después de tomar esta decisión, la valiente
elfa no se arrepentía, finalmente estaba con el amor de su vida, sin embargo
marcados como criminales y perseguidos por los Lictores del imperio y por
Kalith la maga, el corazón de Vadania se endureció. La verdad que ella nunca
pudo afrontar es que Luminen le mintió, el amaba a Kalith y cometió un crimen
terrible por celos, un crimen por el cual Valania estaba dispuesta a pagar con
tal de estar con el hombre que amaba.
Este amor ciego fue lo que permitió a Valania dejar que
Luminen experimentara con ella, creando un ejercito de duplicados que uso para
enfrentar a Kalith y a los enemigos de ambos. Sin embargo, hace unos meses
Luminen murió a manos de Kalith y sus aliados, dejando a Valania sola y llena
de odio. En el presenta ella solo tiene una meta: castigar a Kalith por matar a
Luminen.
Sobre Perfiles de Arcadia: Hoy veremos la historia y el
perfil de personaje de uno de los NPC's de Arcadia. La información en este
blog tiene el propósito de informar a jugadores y Narradores mostrándoles la
historia detrás de un personaje y sus estadísticas. Al mismo tiempo estos
perfiles sirven de inspiración para personajes (de jugador o NPC) que pueden
existir en el mundo de Arcadia.
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Valania Velkyn,
Derkan Duelist
(advance character)
CR 27
Derkan Figther
15/ Duelist 10/ Derkan 2
NG Medium
Humanoid (Human)
Init: +18; Senses: Perception +13, Low
light vision
DEFENSE
Defence: 51,
touch 43, flat-footed 35 (+8 armor, +7 Training, +16 Dex, +5 deflection, +5
natural armor)
CMD: 56 (58 vs. disarm)
HP: 192 (25d10+50)
Armor DR: 0
Fort +15, Ref +22, Will +12; +2 vs. fear
Defensive Abilities: SR 28, bravery + 2, Energy Resistance (Fire).
OFFENSE
Speed 30 ft ., climb 20 ft .
Melee: +6 Speed
fire and shocking burst rapier +44 (1d6 +1d6 fire +1d6 electric+2d6 pressicion+15/15-20);
or +42/+42/+37/+32/+27 (1d6+ 1d6 fire+1d6 electric+2d6 pressicion+15/15-20)
plus +5 Defending Fire frost Dagger +42/+37/+32/+27 (1d4+1d6 fire +1d6 electric
+12/19-20)
Ranged:
dagger +37 (1d4+7/19-20) or mwk composite Elvenbow +35/+30/+25/+20 (1d10+7x3)
Special Attacks: If both weapons hit the target, add +1d10+ 3; weapon training (light
blades +3, bows +2, Thrown+1)
CMB: +30 (+32 disarm)
Special Attacks: -
Spell-Like Abilities: 1/day—Bane, darkness, and Bless.
TACTICS
Before Combat: Valania drinks her potions of Blink,
energy resistance (fire), and barkskin. If she's planning betrayal, a scheming fencer
doesn't down her potions until just before her treachery.
During Combat: Valania uses Combat Expertise,
hoping to wear her foes down. Every few rounds, she makes a disarm attempt with
one of her attacks. She likes to gain a height advantage using her slippers of
spider climbing.
Base Statistics: Without bull's strength, cat's
grace, and barkskin, Valania's statistics are DF 46, touch 38, flat-footed 30
and loose any energy resistance.
STATISTICS
Str 24
(+7), Dex 30(+10), Con 14 (+2), lnt 22 (+6), Wis 16 (+3), Cha 10 (+0).
Normal: Str 18 (+4),
Dex 24 (+7), Con 14 (+2), lnt 16 (+3), Wis 10 (+0), Cha 10 (+0).
Base Atk: +20+3
Epic;
Feats: Combat Expertise, Critical Focus,
Double Slice, Improved Critical (rapier), Improved Disarm, Improved Two Weapon
Fighting, Iron Will, Sickening Critical, Two-Weapon Fighting, Two Weapon Rend,
Weapon Finesse, Weapon Focus (rapier), Greater Weapon Focus (rapier), Weapon
Specialization (rapier), Greater Weapon Specialization (rapier), Dodge,
Mobility, Weapon Finesse, Improved Initiative, Dire charge, Perfect two-weapon
fighting
Trained Skills (Level bonus +10): Acrobatics +18, Bluff +13, Climb +14, Perform (sing) +11,
Sense Motive +14
Languages:
Dite, Breton, Dwarven, Elven
Class Features:
Canny Defense (Ex):
+6 to Def.
Improved Reaction (Ex):
+4 to Init
Enhanced
Mobility (Ex): +4 bonus to DF against
attacks of opportunity caused when she moves out of a threatened square.
Grace (Ex):
additional +2 competence bonus on all Reflex saving throws.
Precise Strike (Ex):
extra 2d6 damage added to her normal damage roll. When making a
precise strike, Valania cannot attack with a weapon in her other hand or use a
shield. Valania’s precise strike only works against living creatures with
discernible anatomies.
Acrobatic
Charge (Ex): She may charge over difficult
terrain that normally slows movement. Depending on the circumstance, she may
still need to make appropriate checks to successfully move over the terrain.
Elaborate
Parry (Ex): If Valania chooses to fight
defensively or use total defense in melee combat, she gains an additional +10
dodge bonus to Def.
Deflect
Arrows: Vadania gains the benefit of
the Deflect Arrows feat when using a light or one-handed piercing weapon.
SQ: Armor
training 4, Weapon Training 3 (+3 light blades, +2 bows, +1 Thrown)
Combat Gear:
potion of barkskin (+5)x3, potion of bull's strength, potion of cat's grace,
potions of cure critical wounds (2), potions of protection from energy (CL 11)
(4),
Other Gear: Belt
of physical might +6 (Str, Dex), headband of mental prowess +6 (Int, Wis),
Bracers of armor +8, Ring of protection +5, +6 fire and shocking burst rapier, +5
Defending Fire frost Dagger, daggers (3), masterwork composite longbow (+1 Str)
with 20 arrows, masterwork dagger, cloak of resistance +5, slippers of spider
climbing, 121 gp