Posted by : LeonDelgado
viernes, 11 de abril de 2014
Los dragones verdes de Danaan tienen muchos sirvientes bajo su mando, pero
sus favoritos son los Saurians, tribus de hombres lagarto que son brutales
guerreros al servicio de los dragones verdes.
En su invasion a Greystone los dragones verdes han traído un vasto ejercito
de Saurians que han tomado por sorpresa a los hijos de Pendragon. En múltiples
lugares la brutalidad de estos invasores se ha hecho evidente a medida que
aplastan ciudades humanas y devoran a los humanos que captura.
Hoy en el blog veremos dos de los soldados que son frecuentes en estas
fuerzas: los Arqueros Saurians y los Asesinos (slayers), brutales guerreros que
cargan pesadas espadas a dos manos.
Sauran Archer
Lizardfolk
2/ Fighter 1
CN Medium Humanoid
(Reptilian)
Int: +4; Senses: Perception +5
CR: 2
Defences
DF: 25, Touch 18, Flat- footed 23 (+4
Dex, +5 natural, +2 armor, +4 Trained);
DR (from Armor): 1/-
CMD: 19
Hp: 22 (2d8+10+3)
Resistances: +0 against
For: +3, Ref: +7, Will: +3,
Offence
Melee: Long sword +3 (1d8 +3/19-20), or bite +5 (1d4+4) and 2
claws +0 (1d4+1).
Ranged: Long bow +6 (1d8 +3/x3)
Base Atk: +2
CMB: +5
Attack Options: With the rapid shoot feat (a full
attack action) +4/+4 Long bow (1d8 +2/x3)
Special Actions:
-Martial Talent (5
Points): At any
moment of the day the Archer can choose to spend one or more of his points to
improve in one to one basis an attack roll, to increase a damage roll (you must
choose to spend those points before roll any dice) or to improve his Defence
for 1 round. You cannot improve this in more than +1.
Hold
Breath: A lizardfolk can hold its breath for
a number of rounds equal to four times its Constitution score before it risks
drowning.
Combat gear (use in combat): potion of cure light wounds
Statistics
Str: 16 (+3), Dex: 18 (+4), Con: 14
(+2), Int: 8 (-1), Wis: 12 (+1), Cha: 10 (+0),
Feast: weapon Focus (Long bow), Point
blank shot, rapid shot.
Trained Skills (LB +0): Acrobatics +8, Craft (Bowmaking)
+4, Perception +5, Jump +7, Swim +7, Ride +8,
Lenguages: 1 Local lenguage.
Racial Traits (already applied): Lizardfolk have a +4 racial bonus
on Balance, Jump, and Swim checks, Hold breath, +5 natural armor bonus,
lizardfolk’s humanoid levels give it one feat
SQ: Destiny points 1.
Gear: Bone
armor (+2 AB, DR 1/-), composite longbow (+3 Str) with 20 arrows, Maca (Long
sword), sap, 5 arrows with Derkan Poison (DC 13, Unconsciousness for 2d4 hours).
Veteran Sauran Archer
Lizardfolk
2/ Fighter 10
CN Medium Humanoid
(Reptilian)
Int: +4; Senses: Perception +10.
CR: 11
Defences
DF: 30, Touch 27, Flat- footed 25 (+5
Dex, +5 natural, +3 armor, +7 Trained);
DR (from Armor): 1/-
CMD: 28
Hp: 89 (2d8+9d10+10+3)
Resistances: -
For: +9, Ref: +11, Will: +4,
Offence
Melee: Long sword +12/7/2 (1d8 +3/19-20), or bite +14 (1d4+4)
and 2 claws +9 (1d4+1).
Ranged: Long bow +18/+13/+8 (1d8 +6/x3),
Base Atk: +11/6/1
CMB: +14
Attack Options: With the rapid shoot feat (a full
attack action) +3/+3 Long bow (1d8 +2/x3)
Special Actions:
With Manyshot feat: 3 arrows to the same target +12 (1d8
+6/x3).
With the Rapid Shot feat: Long bow +16/+11/+6/+16 (1d8 +6/x3).
-Martial Talent (10
Points): At any
moment of the day the Archer can choose to spend one or more of his points to
improve in one to one basis an attack roll, to increase a damage roll (you must
choose to spend those points before roll any dice) or to improve his Defence
for 1 round. You cannot improve this in more than +1.
Hold
Breath: A lizardfolk can hold its breath for
a number of rounds equal to four times its Constitution score before it risks
drowning.
Combat gear (use in combat): potion of cure light wounds
(1d8+5), 2x Potions of Cure moderate wounds (2d8+10), Potion of Cat's Grace (+4
Dex; increasing DF in +2, Ranged attacks in +2).
Statistics
Str: 16 (+3), Dex: 20 (+5), Con: 14
(+2), Int: 8 (-1), Wis: 12 (+1), Cha: 10 (+0),
Feast: weapon Focus (Long bow), Point
blank shot, Rapid shot, Manyshot, Precise Shot, Improved Precise Shot, Weapon
Specialization (Longbow), Greater Weapon Focus(Longbow).
Trained Skills (LB +5): Acrobatics +13, Craft (Bowmaking) +9,
Perception +10, Jump +12, Swim +12, Ride +13,
Lenguages: 1 Local lenguage.
Racial Traits (already applied): Lizardfolk have a +4 racial bonus
on Balance, Jump, and Swim checks, Hold breath, +5 natural armor bonus,
lizardfolk’s humanoid levels give it one feat
SQ: Destiny points 2.
Class features: Weapon training +2 (Bows), Weapon
training +1 (natural), Armor training.
Gear: 1x potion of cure light wounds,
2x Potions of Cure moderate wounds, 2x Potion of Cat's Grace, +1 Studded
leather, +1 composite longbow (+3 Str) with 20 arrows, Maca (Long sword), sap,
5 arrows with Derkan Poison (DC 13, Unconsciousness for 2d4 hours).
Sauran Slayer
Lizardfolk
2/ Barbarian 1
CN Medium Humanoid
(Reptilian)
Int: +1; Senses: Perception +0
Defences
Destiny Points: 3
DF: 22, Touch 14, Flat- footed 21 (+1 Dex, +5 natural, +3
training, +3 Armor);
DR (from Armor): 3/-
CMD: 17
Hp: 33 (2d8+12+12)
Resistances: -
For: +7, Ref: +4, Will: +0,
Offence
Melee: Greatsword +9 (2d6 +7/19-20), or bite +7 (1d4+7) and 2 claws +2
(1d4+2).
Ranged: Shortbow +3 (1d6 /x3)
Base Atk: +2
CMB: +6
Special Actions:
Rage: +4 bonus Str, Con (+6 hp), +2 morale bonus on
Will saves, –2 penalty to Defense.
Rage last 6 rounds. At the end of the rage –2
penalty to Strength, –2 penalty to Dexterity, can’t charge or run.
Hold
Breath: A lizardfolk can hold its breath for
a number of rounds equal to four times its Constitution score before it risks
drowning.
Statistics
Str: 20 (+5), Dex: 12 (+1), Con: 18 (+4),
Int: 8 (-8), Wis: 10 (+0), Cha: 10
(+0),
Feast: weapon Focus (Greatsword), Power
attack.
Trained Skills (LB +0): Acrobatics +8, Craft (Bowmaking)
+4, Perception +5, Jump +7, Swim +7, Ride +8,
Lenguages: 1 Local lenguage.
Racial Traits (already applied): Lizardfolk have a +4 racial bonus
on Balance, Jump, and Swim checks, Hold breath, +5 natural armor bonus,
lizardfolk’s humanoid levels give it one feat
SQ: Destiny points 1.
Class
abilities: Fast movement, illiteracy, rage 1/day.
Gear: Bone Breasplate*,
Greatsword, shortbow with 20 arrows, Backpack, waterskin, sacret idol (1 gp),
27 gp.
*Armor and
shield made by the character using craft skill, this reduce the cost to 1/3.
Veteran Sauran Slayer
Lizardfolk
2/ Barbarian 10
CN Medium Humanoid
(Reptilian)
Int: +1; Senses: Perception +0
Defences
Destiny Points: 3
DF: 21, Touch 13, Flat- footed 20 (+1 Dex, +5 natural, +6
training, +4 Armor);
DR (from Armor): 5/- (armor+class)
CMD: 27
Hp: 127 (2d8+9d12+12+48)
Resistances: -
For: +11, Ref: +7, Will: +3,
Offence
Melee: Greatsword +18/+13/+8 (2d6 +8/19-20), or bite +16 (1d6+7) and 2 claws +11
(1d4+2).
Ranged: Shortbow +12 (1d6 /x3)
Base Atk: +11/+6/+1
CMB: +16
Special Actions:
Rage: +4 bonus Str, Con (+24 hp, +2 For), +2 morale
bonus on Will saves, –2 penalty to Defense. Rage last 6 rounds. At the end of the rage –2
penalty to Strength, –2 penalty to Dexterity, can’t charge or run.
Hold
Breath: A lizardfolk can hold its breath for
a number of rounds equal to four times its Constitution score before it risks
drowning.
Statistics
Str: 22 (+5), Dex: 12 (+1), Con: 18
(+4), Int: 8 (-8), Wis: 10 (+0), Cha: 10 (+0),
Feast: weapon Focus (Greatsword), Power
attack, Cleave, Great
Cleave, Improved natural weapon (Bite).
Trained Skills (LB +0): Acrobatics +8, Craft (Bowmaking)
+4, Perception +5, Jump +7, Swim +7, Ride +8,
Lenguages: 1 Local lenguage.
Racial Traits (already applied): Lizardfolk have a +4 racial bonus
on Balance, Jump, and Swim checks, Hold breath, +5 natural armor bonus,
lizardfolk’s humanoid levels give it one feat
SQ: Destiny points 2.
Class
abilities: Fast movement, illiteracy, Uncanny dodge,
Trap sense +3, Improved uncanny dodge, Damage reduction 2/—, Rage power (Animal Fury, Guarded Stance +1 dodge
6/rounds, Powerful Blow +2, Mighty Swing), rage 3/day.
Gear: +1 Bone
Breasplate*, +1 Greatsword, shortbow with 20 arrows, Backpack, waterskin,
sacret idol (1 gp), 27 gp.
*Armor and
shield made by the character using craft skill, this reduce the cost to 1/3.
WoW Looking version hehe
ResponderEliminarhttp://wow.zamimg.com/uploads/screenshots/normal/302559.jpg