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- Perfiles de Arcadia: Arsharkadon la dragon demonio
Posted by : LeonDelgado
martes, 25 de noviembre de 2014
Arsharkadon es una de las más
poderosas dragonas de Arcadia. Con mas de 5000 años de existencia, Arsharkadon gobernó
el continente de Manathar hasta que el Rey durmiente la derroto en combate. Desde
entonces se había considerado destruida.
Sin embargo, Arsharkadon sobrevivió
al combate y fue rescatada por Ishvara, quien la ascendió al estado de Demonio y
la llevo al abismo donde el poder de ella creció. En la actualidad Arsharkadon
ha logrado invadir de nuevo el continente de Manathar, tratando de destruir a
su odiado enemigo Pendragon y a sus hijos. Con ella están varios clanes de
dragones y demonios que han acudido a su llamada, incluyendo a Barbatos , un
poderoso Balor que es la mano derecha de Arsharkadon.
Sobre Perfiles de Arcadia: Hoy veremos la historia y el
perfil de personaje de uno de los NPC's de Arcadia. La información en este
blog tiene el propósito de informar a jugadores y Narradores mostrándoles la
historia detrás de un personaje y sus estadísticas. Al mismo tiempo estos
perfiles sirven de inspiración para personajes (de jugador o NPC) que pueden
existir en el mundo de Arcadia.
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Arsharkadon, Abyssal Queen Dragon
Female great
wyrm red dragon 26/ Outsider 2/
Barbarian 1/ Sorcerer 2/ Warlock 2
CR: 32 LE
Large Colossal Native Outsider (fire)
Int: +6; Spd 40 ft ., fly 200 ft . (Average) Senses:
blindsense 60 ft .,
darkvision 120 ft .,
low-light vision, Perception +25
Defences
DF: In Dragon Form 74 (–8 size, +2 Dex, +6 training, +8 armor, +9 Deflection, +7
shield, +40 natural),
touch 19, flat-footed 72; Or in human form 42, touch 27, flat-footed 40; In
Hydra Form 52, touch 24, flat-footed 51.
DR: 10/good.
CMD: 47
in
human form; Or 71 in
Hydra form; Or 83 in
Dragon Form.
Hp: In Human form 462; Or in Hydra form
687; Or in Dragon Form 777 (HD 40d12+1d12+2d6+2d4+495) (changing form recovers
45 hp).
Resistances:
Resistance to acid 10, cold 10, electricity 10, and fire 10, damage reduction
20/magic, immunity to fire, magic sleep effects, and paralysis, spell
resistance 32, vulnerability to cold.
Destiny Points: 5
For: +33, Ref: +24, Will: +32,
Offence
Space/Reach: 30 ft ./20 ft. (30 ft . with bite)
Melee: In Human form use MuthrexLoax (+2
Keen Human Bane Vorpal Brillant Energy Greatsword) +48/+43/+38/+33
(2d6+6/17-20x2), against humans+50/+45/+40/+35 (2d6+6+2d6/17-20x2); Or in hydra
form 12 bites +45 (4d6+10/x2); Or In Dragon form +54 bite (8d6+19/ 19-20x2); or
Full Atk +54 Bite (8d6+19/ 19-20x2), +52 clawsx2 (4d8+10), +51 wingsx2
(2d8+10), +51 tail slap (4d6+28); Or
Raged Dragon Form +56 bite (8d6+21/ 19-20x2); or Full Atk +56 Bite (8d6+21/
19-20x2), +54 clawsx2 (4d8+12), +53 wingsx2 (2d8+12), +52 tail slap (4d6+31).
Ranged: +43 in human form; or Range
touch attacks +32 in
Dragon form.
Base Atk: +32 (40+ 2 Epic –8 size)
CMB: +46 in human form; Or +61 in Hydra form; Or +73 in Dragon Form.
Attack Options:
Smite Good (Su): Once per day Asharadon can use the
ability Smite (good) as a paladin of destruction, for a number of rounds equal
to his Cha bonus. Once a target is mark she gets +8 to attack and +40 to damage
against that target if is good.
Rage (Ex): Asharadon
can fly into a screaming blood frenzy once per day. In a rage, Asharadon gains
phenomenal strength and durability but becomes reckless and less able to defend
himself. She temporarily gains a +4 bonus to Strength, a +4 bonus to
Constitution, and a +2 morale bonus on Will saves, but he takes a –2 penalty to
Defense. The increase in Constitution increases Asharadon hit points by 90, but these hit points go
away at the end of the rage when his Constitution score drops back to normal.
Breath Weapon (Su): 70-ft. cone, 24d10 fire, Reflex DC 40 half.
Crush (Ex):
Area 30 ft .
by 30 ft .;
Large or smaller opponents take 4d8+25 points of bludgeoning damage, and must
succeed on a DC 40 Reflex save or be pinned.
Frightful Presence (Ex): 360-ft. radius, HD 39 or fewer, Will DC 38 negates.
Improved Snatch (Ex): Against Huge or smaller creatures, bite for 4d8+17/round or
claw for 4d6+8/round.
Tail Sweep (Ex): Half-circle 40 ft .
in diameter, Small or smaller opponents take 2d8+25 points of bludgeoning
damage, Reflex DC 40 half.
Combat gear (use in combat): Scroll of Heal (UMD DC 31)x2, Time
Stop scrollx2, Potion of Protection from energy (120 pts )x4.
Spell-Like Abilities: 12/day—locate object; 3/day—suggestion; 1/day—discern
location, find the path. Caster level 19th; save DC 18 + spell level.
Spell-Like Abilities (Caster Level 40): 1/day (unless specify)- Darkness 3/day, Desecrate, Unholy blight, Poison 3/day,
Contagion, Blasphemy, Unholy aura 3/day, unhallow, Horrid wilting, Summon monster IX (fiends
only), Destruction
Sorcerer Spells Known (Spells: As 22th-level sorcerer. MP: 235; save DC
18 + spell level):
0—dancing lights, detect magic, mage hand, prestidigitation, read magic,
resistance; 1st—alarm, Mage armor, magic missile, shield; 2nd—cat’s
grace, cure moderate wounds, darkness, detect thoughts, pyrotechnics; 3rd—dispel
magic, haste, protection from energy; 4th—
Breath Weapon Substitution, charm monster, Dispelling Breath,
greater invisibility, spell immunity; 5th—mass inflict light wounds, feeblemind, hold monster,
shadow evocation, Draconic Polymorph; 6th— greater dispel magic,
heal, mass suggestion; 7th—insanity, reverse gravity, Greater Teleport; 8th—Polar
Ray, mass charm monster, symbol of death; 9th—Gate, energy drain, Magma
Geiser.
Statistics
Str: 49
(+19), Dex: 14 (+2), Con: 33 (+11), Int: 30 (+10), Wis : 27 (+8), Cha: 28 (+9),
Feast: Augment Summoning*, Leadership, Cleave, Draconic
Knowledge, Flyby Attack, Great Cleave, Hover, Improved Initiative, Improved
Snatch, Iron Will, Multiattack, Power Attack, Quicken Breath, Snatch, Suppress
Weakness, Wingover. Weapon Focus (Bite), Weapon Focus (Claw), Improved Natural
attack (Bite), Improved Natural attack (Claw), Improved Critical (Bite), Energy
Substitution (Icy).
Trained Skills (LB +14): Bluff +26, Concentration +27,
Diplomacy +27, Intimidate +276, Knowledge (arcana) +28, Knowledge (geography)
+2224Knowledge (history) +24, Knowledge (the planes) +24, Knowledge (religion)
+24, Perception +26, Stealth +4, Search +26, Sense Motive +26, Spellcraft +26.
Lenguages: 1 Local lenguage, plus Sylvan.
Racial Traits (already applied): Draconic Might (Max Level Bonus to
Skills is 14 instead of 10).
SQ: SQ blindsense 60 ft ., damage reduction
20/magic, darkvision 120 ft .,
immunity to fire, magic sleep effects, and paralysis, low-light vision,
spell resistance 32, vulnerability to cold
Gear: Bracers of Armor (+8), Ring of
Protection +9, +5 Large Adamantine Shield animated, Ring of Three wishes (2
remaining), Rod of Maximize, MuthrexLoax (+2 Keen Human Bane Vorpal Brillant
Energy Greatsword).