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Posted by : LeonDelgado miércoles, 14 de mayo de 2014

Varios años han pasado desde que Luminen piso por primera vez el reino de Greystone. Durante este tiempo se ha movido en las sombras del imperio de Lardon Lahan con la ayuda de la maga Fierence.

Lo que muchos desconocían, es que Fierence es la forma humana de Asharkaradon, quien por varios siglos habia estado buscando la forma de reconquistar el continente de Manathar. Para Luminen, la dragona sin corazón es una aliada poderosa que puede permitirle acceder a un oscuro y misterios ritual que le otorgara un poder considerable y eliminara la única debilidad del mago oscuro.

Sin embargo Asharkaradon no confía del todo en Luminen y no le dará el secreto del ritual hasta que sus metas se logren, algo que no ha molestado al mago en absoluto, el es paciente y mientras tanto ha usado Greystone como un laboratorio personal para sus creaciones nigromanticas.


Hoy veremos la ficha avanzada de Luminen, este ha estado recaudando poder y conjuros por todo Greystone, y sus esfuerzos han dado frutos, una de sus fortalezas (el castillo Sarwin) esta bajo ataque por su vieja amiga Kalith Valania, y el esta listo para enfrentarla, pero algo le impide matarla. 

Sobre Perfiles de Arcadia: Hoy veremos la historia y el perfil de personaje de uno de los NPC's de Arcadia. La información en este blog tiene el propósito de informar a jugadores y Narradores mostrándoles la historia detrás de un personaje y sus estadísticas. Al mismo tiempo estos perfiles sirven de inspiración para personajes (de jugador o NPC) que pueden existir en el mundo de Arcadia.


Luminen Veldaren, Derkan Soul Reaper
CR 21
Derkan Wizard (Soul reaper) 20/ Derkan 2
NG Medium Humanoid (Human)
Init: +8; Senses: Perception +15, Low light vision

Defenses
DF: 33 (+3 dex, +4 armor, +6 training, +5 Natural armor, +5 deflection), Touch 23, Flat- footed 30
CMD: 22
Hp: 111 (71) (20d4+20)
Fort: +10 (6), Ref: +10 (6), Will: +15 (11),
Destiny Points: 2
Defensive Abilities: Spell Resistance 31

Offense
Speed: 30 ft.
Melee: Elvensword +9 (2d4-1; x2)
Ranged: Light Crossbow +13 (1d8; 19-20/x2), ranged touch attack +13.
Base Atk: +10/5
CMB: +9
Attack Options: None.
Special Actions: Before battle he cast Mirror Image (6 images), Cats grace and Fox Cunning (in that Order) improving his DF and raged attacks in +2 followed of Haste and Protection from Energy (fire).
Spells Known/ Prepared:
-0 Level spells (at will, DC22)- Disrupt Undead (DC 24), Touch of Fatigue (DC 24), Magic Missile, Dancing Lights, Detect Magic, Read Magic, Resistance, Mage Hand;
-1st level Spells (1 MP, DC 23) - Mage Armor, Arcane Bold, Summon Undead I, Protection from Alignment, Shield, Color Spray, Cause Fear (DC 25), Ray of Enfeeblement (DC 25), Chill Touch (DC 25).
-2nd level Spells (3 MP, DC 24) - Necrotic Cyst (DC 26, Libris mortis), Summon Undead II, See Invisibility, Dark ray (as Scorching Ray but Makes Shadow damage, DC 26), Dark Orb, Lesser (DC 26), Command Undead (DC 26), False Life (DC 26), Spectral Hand (DC 26), Alter Self, Cat’s Grace, Magic Burn, Fox’s Cunning.
-3rd level Spells (5 MP, DC 25) -Dispel Magic, Protection from Energy (192 pts), Lightning Bolt, Dark orb (DC27), Vampiric Touch (10d6 at 10 mp, no save), Haste.
-4th level Spells (7 MP, DC 26) -Dark Orb, Greater (DC 28), Bestow Curse (DC 28), Magic Drain.
-5th level Spells (9 MP, DC 27) - Magic Jar (DC 29), Overland Flight.
-6th level Spells (11 MP, DC 28) -Circle of Death (DC 30), Undeath to Death (DC 30), Antimagic Field, Globe of Invulnerability. 
-7th level Spells (13 MP, DC 29) - Necrotic Tumor (DC 31, Libris mortis), Control Undead (DC 31), Finger of Death (DC 31), Greater Teleport.
-8th level Spells (15 MP, DC 30) - Mind Blank, Horrid Wilting (DC 32), Polymorph Any Object.
-9th level Spells (17 MP, DC 31) - Alpharion’s Disjunction, Dust to dust (DC 33), Energy Drain(DC 33),  Soul Bind(DC 33),  Wail of the Banshee (DC 33), Time Stop.

Magic Points: 356 (Caster level 20; Necromantic spells cast as caster level 21 with +2 to DC)

Statistics
Abilities Str 8 (-1), Dex 16 (+3), Con 10 (+0), Int 35 (29) (+11/8), Wis 14 (+2), Cha 10 (+0)
Atk Bonus: +0
SQ: Arcane Bound (familiar - Owl), share spells
Racial Traits (already applied): +2 to will saving throws against spells, Spell resistance 27, Favoured Class (changed to Wizard).
Feats: Different Class (Wizard), scribe Scroll, Spell Focus (Necromancy), Silent spell, Energy Substitution (Sonic, Cold), Empower Spell (+4 mp), Improved Initiative, Spell Penetration (+2), Fell Animated (Killed creatures by a spell affected by this spell raise as zombies, +6 MP), Fell Drain (Creatures hit a spell affected by this spell, takes -1 level, +4 MP).
Trained Skills (level Bonus +10): Concentration +15, Knowledge (Arcana, History, Local, Religion, Dungeoneering, Planes) +25, Perception +15, Diplomacy +14, Spellcraft +18, Use Magic devise +12, Bluff +12.
Class features: Spiritual Vassal, Inquisitor of the Grave, Ancestral Knowledge (4/day). Bind Spirit, Spawn Undead Servitor (Luminen is always with a warrior or ranger that serve as bodyguard).
● Spiritual Vassal: Luminen has under his control a host of spirits that she has seized through a foul ceremony and combined into a single spiritual vassal.
● Inquisitor of the Grave (Sp): Once per day, Luminen can use speak with dead as a spell-like ability, duplicating the effects of the speak with dead spell.
-Memories of Past Lives (take one use of his Ancestral Knowledge): Drawing on her spiritual vassal's memories, the soul reaper gains a +5 competence bonus on checks made with a skill of her choice. This bonus lasts for 1 minute.
-Speech of the Ancients (take one use of his Ancestral Knowledge): The soul reaper gains the ability to speak and read a language of her choice for 1 minute.
-Talents of the Elders (take one use of his Ancestral Knowledge):  The soul reaper gains temporary access to a feat of her choice for which she meets the prerequisites. She can use the feat for 1 minute.
Combat Gear potions of cure serious wounds (3), scroll of iron bodyscroll of spell turningscroll of wall of forcewand of inflict moderate wounds (20 charges), wand of invisibility (20 charges); Other Gear masterwork silver Elvenswordamulet of natural armor +5, Bracers of armor +4, belt of mighty constitution +4, clear spindle ioun stonecloak of resistance +4, dusty rose prism ioun stoneheadband of vast intelligence +6, restorative ointment, ring of major energy resistance (cold), ring of protection +5, onyx gems (worth 2,000 gp), spellbook, 8,973 gp


Spiritual Vassal (unbonded): CR -; Tiny undead; HD 1/2d12; hp 6; Init +1; Spd 10 ft., fly 30 ft. (perfect); Defense 24, touch 13, flat-footed 13, BAB +0; CMB - 8: CMD 3; Atk +1 melee (1-1, slam); Full Atk +1 melee (1-1, slam); SA -; SQ undead traits; AL N; SV Fort +0, Ref +1, Will +3; Str 8, Dex 12, Con -, Int 15, Wis 12, Cha 10. Especial abilities: Improved evasion, share spells, empathic link, Deliver touch spells, Ancestral Knowledge (4/day), Scry on familiar, Spell resistance, Speak with master.

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